AV Bros. Page Curl Pro 2.x Tutorial
In AV Bros. Page Curl Pro 2.2 you can texturize either side of the page by using the grayscale images (called Bump Maps). As a Bump Map you can use
either your document's channels or any file.
You may ask, why use the texturizing option of the plug-in, rather than the texturizer that is included in some hosts. Here is the answer:
the built-in host texturizer (Even if it is a high-quality one.) cannot provide you with the correct result when you bend the image and orient it in 3D space.
The reason is simple. The texture is the function of the appropriate lighting of the surface, therefore when you use the image that was texturized inside the
host and then, you use our plug-in for bending and/or orienting the image in 3D space, you use this texturized image without the correct information about lighting.
And only by using the internal texturizing option of the plug-in will it let you obtain the correct result. Therefore you are able to produce the highly
realistic effect of the texture on the page that was bent and/or oriented in 3D space.
First of all, be sure that the Bump Maps palette is active. If it is not, then click the Bump Maps button in the Main window to activate this palette.
 Image2bump |
For representing this option of the plug-in we've used two simple images: Image2bump as a source and Bump map as a bump map. |
 Bump map |
 Fig.1
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Define the desired bump map, which will be used for texturizing the appropriate page's side, using the Define button and specify the
parameters of the bump map (if necessary) using the Bump Map palette's controls (see Fig.1). We recommend that you play with these
controls, to get the feeling of how they affect the result look. But, in any case, please don't forget that the size of the texture's virtual depressions and
heights depends not only on the Level and Blur values, but on the current settings of the lighting as well. In other words, the look of the texture will be
changed after changing the lighting settings, even if the Level and/or Blur parameters have not been changed.
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The result of these manipulations can be seen on Texturizing result image.